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1. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Interesting OP thread Blablablablablablablabla debate Still broken core FPS Future ?
- by Laurent Cazaderon - at 2015.01.23 13:48:00
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2. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
Krom Ganesh wrote: Lets get CCPs word on whether or not scouts can get a base speed buff first. The out-running hit detection was said back when hit detection was crap so we need a DEVs input on whether or not scouts we can get a speed boost. ...
- by Laurent Cazaderon - at 2013.11.19 11:34:00
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3. [Feedback] Gameplay is lacking anything special - in Feedback/Requests [original thread]
Kagehoshi, dig out the old "superpower like active modules" thread
- by Laurent Cazaderon - at 2013.11.19 09:15:00
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4. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: all of it. I'm too lazy to dig through my old posts but this is pretty much everything i'd wish for. And aside from small variations, exactly the type of example i gave to CCP remnant when we discussed this a whi...
- by Laurent Cazaderon - at 2013.11.18 15:02:00
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5. [Request] Remove AR, SCR and Locus grenades. Also aim assist. - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Until CCP have a clue what they are doing, I request that all forms of assault rifle, meaning all current Gallente assault rifles( AR, TAC AR, breach and burst), All current Amarr (scrambler and Assault scrambler), and al...
- by Laurent Cazaderon - at 2013.11.16 13:06:00
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6. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Tebu Gan wrote: Laurent Cazaderon wrote: Skihids wrote: What does "Catching up to vets" mean anyway? Does it mean making one effective fitting that can kill a vet, or does it mean matching a year or three's SP in a few months? You can ...
- by Laurent Cazaderon - at 2013.11.16 12:51:00
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7. [Suggest] Fittings folders - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I would love to group my fittings into folders to better organize them. like the cheap pub match folder. the pc match folder. These fittings go with my lav these go with my dropship etc Agreed. Here's an old post in...
- by Laurent Cazaderon - at 2013.11.16 12:41:00
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8. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Skihids wrote: What does "Catching up to vets" mean anyway? Does it mean making one effective fitting that can kill a vet, or does it mean matching a year or three's SP in a few months? You can acomplish the former with a starter bonus pool,...
- by Laurent Cazaderon - at 2013.11.15 17:58:00
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9. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Vrain Matari wrote: Laurent Cazaderon wrote: ..valuable stuff... This thread has grown into a much more complicated discussion than the merits of a rollover mechanic. It did last time around too. We are now discussing the entire sp system ...
- by Laurent Cazaderon - at 2013.11.15 16:41:00
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10. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Spectral Clone wrote: This SP system need to be revamped to all passive training queues like in EVE Laurent. The current system is not good enough for a game in 2013. It feels like a RPG skill system from the 90s. Streamline, streamline and str...
- by Laurent Cazaderon - at 2013.11.15 14:21:00
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11. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Krom Ganesh wrote: Laurent Cazaderon wrote: -Snip- I like this. There should probably still be some SP from WP cap just to account for any WP farming issues that may crop up. Just make it something that most people won't be likely to rea...
- by Laurent Cazaderon - at 2013.11.15 14:16:00
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12. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
saved
- by Laurent Cazaderon - at 2013.11.15 13:53:00
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13. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Even though i'm a bit late to the party, here's my view on the matter. First, we have to consider the different "requirements" we should expect for a new SP earning system : Avoid the "Those SP are lost forever" feeling Allow new players to ...
- by Laurent Cazaderon - at 2013.11.15 13:52:00
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14. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Will have to try and get to talk about this again at some point. But i think we'll all admit there are more pressing matters. Though it is still usefull to mention that.
- by Laurent Cazaderon - at 2013.11.12 09:45:00
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15. [Request] Solving the Grenade Spam - in Feedback/Requests [original thread]
I'd rather see grenades damages\radius being reduced over the board. Or at least having a proper balance in shield\armor effectiveness so Locus nades become the real equivalent to flux nades.
- by Laurent Cazaderon - at 2013.11.05 08:22:00
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16. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
zibathy numbertwo wrote: low genius wrote: as long as there's a way to kill the people who are trying to carebear in an fps, i'm for it. my first thought upon seeing this thread You could cap how much SP\ISK you could farm in PVE pe...
- by Laurent Cazaderon - at 2013.11.05 08:21:00
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17. will dropsuits ever have active modules? - in Feedback/Requests [original thread]
yeah. And the main topic discussing it was made by kagehoshi. https://forums.dust514.com/default.aspx?g=posts&t=43095&find=unread
- by Laurent Cazaderon - at 2013.11.04 11:28:00
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18. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: just did a faction warfare cbr advanced swarms versus madrugar driven by Fusilador from Corp Armada Hispana results were Fusilador from Corp Armada Hispana 22 kills with ZERO deaths and a mad tech ohm. why?? the madruga...
- by Laurent Cazaderon - at 2013.11.04 11:26:00
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19. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
To be fair, TTK is quite short only with a few weapons. Well with the AR to be more accurate. I've been using the gallente rifle for most of my time playing dust and i could kill pretty quickly. Since i moved to assault scrambler rifle, i find it...
- by Laurent Cazaderon - at 2013.11.04 11:23:00
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20. [FEEDBACK] Equipment retrieval - in Feedback/Requests [original thread]
yes, taking back on equipment would be cool. But not sure i'd see that as a priority atm.
- by Laurent Cazaderon - at 2013.11.04 11:17:00
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